You can access the read only archive of the previous forums here.
So with the move to the new server I'm able to better handle load and traffic within the server not dismissing the fact that gameplay needs to be within balance. All the same I did some testing and I was successfully able to auto attack at roughly 1 attack per 0.4 seconds.
While the current best achievable rate is 1atk:2sec - this is obviously a considerable increase in potential speed in attack rates.
Since most of you autoplay entirely, I'm curious if you'd rather see either of the following options available within the shop or during a bonus period from a beast.
* Temporary Increase in attack speed ** Available from Beast drops / Ultra rare drop table for PvM ** 1/2 rate of current attack speed (1s / 1.5s) ** Purchasable item to half the halved rate for (0.5s / 0.7s) * Temporary Purchase of 0.5 attack rate for x days / weeks
In order to balance the game in the increased rates of speed, the proposed adjustments to resource drops are proposed
- 25% Reduction in all bonus drops from monsters
- 50% Reduction in Credits / EXP received from kills
- Beasts cannot be spawned in boosted states
These restrictions would come into play at any speed under 1.5s to ensure the gameplay is balanced for those not under the boosted autoplay effects.
I have created a video to demonstrate the potential speeds from the autoplay. I really want to note that this is over shitty hotel internet connected to a VPN located in Canada (I'm in Colorado) and managing these speeds.
I am mainly looking for opinions before moving forward with such intensity in the auto attack system. Any feedback you may have is greatly appreciated!