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Full Version: Title/Rank Kill System Needs a update.
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Currently its setup:
Noob - Starting Rank
Novice 3,600 Lifetime Kills - Can Use Trinkets No Longer Level Based
Initiate 85,000 Lifetime Kills - Trinket 3: Novice Cap (Lost on rank up)+5% Bonuses
Duelist 500,000 Lifetime Kills - Trinket 3: Duelist Badge (Lost on rank up)+10% Bonuses
Slayer 1,000,000 Lifetime Kills - Trinket 3: Shrunken Skull Necklace +20% Bonuses
Slayer of Champions 2,500,000 Lifetime Kills- Trinket 4: Megingjoro +30% Bonuses
Slayer of Legions 7,500,000 Lifetime Kills- Trinket 5: Legions Banner +40% Bonuses
Slayer of Nightmares 15,000,000 Lifetime Kills- Trinket 6: Nightmare in a Bottle +50% Bonuses
Immoral Slayer 30,000,000 Lifetime Kills - (Trinket 7: UNKNOWN's Eternal Slaughter - First Player to reach this rank its named after) +100% Bonuses
(*These are all applied after your bonuses are multiplied by your Guild Bonuses if available if you are unguilded you will still get this to your own bonuses)

Everything up to Slayer I believe is fine, however Slayer of Champions and beyond I would like to make some changes. I'm personally pondering Slayer of Champions be set at 2m Slayer of Legions 3m Slayer of Nightmares 4m And Immoral Slayer 5m.

What are your thoughts and suggestions on this be it just the ones I mentioned I believe need changing or them all.
You could lower it but say someone hits the 5m in the next 3 or 4 months...what comes next? a new title? more bonus? Current system is a stretch for sure but its a goal nonetheless.
It would be impossible to hit 5m in the next 3-4 months. 5m would still take at the very least a year or more even from where Narfly and I are at. You figure even if you got 150k kills every month, thats 1.8m kills in a year. How many people have the time to get 150k kills in a month every month?
Changing them is definitely a good idea considering 30m would take a good couple years of constant playing.
So what I think is if you lower Slayer of Champions down to 2m,next one 3m,then 4m. Immoral Slayer should be 2 or so mil higher than the rest so it gives players the incentive to get that piece named after them.
i with Jays comment. its damn impossible for someone to get 2 mil kills in the next 3 months.

but im all for changing the kills to something lower and leveling them out.

and i also agree with smokeys immoral trinket bit.

change slayer of champs to 2 mil, next 3 mil, then 4 mil, then an extra 1.5 or 2 mil for immoral trinket.


or even a total re work.
trinket 1-0
2-3600
3-50,000
4-150,000
5-500,000
6-1,000,000
7-2,000,000
8-3,750,000
9-7,000,000
a steady increase and still making it an incentive to get to lvl 9 trinket.

or instead of changing the numbers around you can add more trinket lvls inbetween them