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I was looking for the formulas for different game mechanics. They're beyond me to figure out.
Things like levels gained, damage output, etc. Just wondering about the order that everything fires and how I can plan ahead a little.
I was also wondering if the percentages in /skills are truly the final amount (before events) or if there were any modifiers added after trinkets.

Any help would be much appreciated.
Levels gained is just add all the level multi items, guild multi.

Damage output gets quit complicated with dif modes, weapons, trinkets, skills, etc (With randomization also) I dont even have it in a single location its spread out between multiple locations so cant just give it off the top of my head.

/skills is final