Weapons and Armor - Printable Version +- Archived Immoral Attack Forums (https://immoralattack.com/archivedforums) +-- Forum: S.L.E. Games (https://immoralattack.com/archivedforums/forumdisplay.php?fid=4) +--- Forum: Immoral Attack (https://immoralattack.com/archivedforums/forumdisplay.php?fid=5) +---- Forum: Guides (https://immoralattack.com/archivedforums/forumdisplay.php?fid=7) +---- Thread: Weapons and Armor (/showthread.php?tid=3) |
Weapons and Armor - Sevion - 12-12-2012 Weapons and armor are purchasable with credits via the Actions drop down menu. You can further upgrade your weapon and armor to Insane, Enchanted, Legendary, Named, Reaper, and Greedy Reaper. Insane items are obtained via the Master Crafter using crafting stones, or a beast drop of a Melenial. Enchanted items are upgraded from Insane by killing the Ghost of Dullahan beast. You can also use the Master Enchantress to obtain these items. Legendary items are upgraded from Enchanted by killing the Immoral King. Named items are upgraded from Legendary via the Crazy Citizen NPC. Reaper items are obtained by killing The Battered Soul of Dullahan and The Creator beasts in the Plane of Souls. Note: Only the Creator can Mangle Shield and Weapon. So don't kill Battered Soul of Dullahan in hopes of it mangling your Shield or Weapon Greedy Reaper is obtained for a massive amount of Credits from the NPC Greed (/npc Greed: Hi or just /npc for a clicky list) Top Weapons and Armor Attack Power: Rapid Decapitator - 600 Att Power Sword of InSaNiTy - 1200 Att Power Enchanted Sword of InSaNiTy - 2400 Att Power Legendary Sword of the Ancient Kings - 4800 Att Power Sword of The Heavenly DJ - 14400 Att Power Reaper's Scythe - 30,000 Att Power Greedy Reaper's Scythe - 43,200 Attack Power Hellforge - 600 Defense InSaNe - 1600 Defense Enchanted 3200 Defense Legendary - 5600 Defense Named - 16800 Defense Reaper - 40,000 Defense Greedy Reaper - 50,400 Defense More information on the exact details of the beasts spawns, chances on upgrading the Item and the NPC thread here |