Kingdom Timers - Printable Version +- Archived Immoral Attack Forums (https://immoralattack.com/archivedforums) +-- Forum: Help/Support (https://immoralattack.com/archivedforums/forumdisplay.php?fid=10) +--- Forum: Immoral Attack (https://immoralattack.com/archivedforums/forumdisplay.php?fid=11) +--- Thread: Kingdom Timers (/showthread.php?tid=449) |
Kingdom Timers - Sevion - 08-17-2017 Time and time again I keep getting the complaint with kingdoms that they arent balanced because someone can destroy you in 4-6 hours. This isnt a numbers balance issue, its a time issue. Kingdoms are extremely fast paced allowing someone to make 12 attacks in a 4 hour period, retrain any military lost between each attack can seem unbalanced. But its not a number issue. I've recorded numbers for almost 2 years now and they are very on point. So I hold the vote to next round slow down kingdoms so people arent reset in a matter of hours but instead over an entire day+ of heavy attacking and chances to rebuild in that time for defense that didnt exist unless you where online at that instant. |