RE: Time Temporal
Some fast calculations.
FEV Ancient dragon has 7,91603E+29 HP.
With my current damage in TT it'll take me 23,108,213,652 rounds to kill the mob, which results in me having to increase my current WA by 462,164,273x to kill him in 50 rounds exactly. Now every weapon upgrade will cut that number in half assuming the weapon is a x2 base power upgrade.
With us gaining a total of +1 skillchance multiplier killing the FEV ancient serpent (2+44 vs 45 FEV PoS dragon) how is this plane worth it?
Having the skill multiplier is nice to catch up when your skillchance lets you exceed 100% (aka a skillup on every kill), but the real important thing is skill chance. No skill chance = no skills = no multiplier value.
Even with the plane changing to 45+mob in skillchance it'll still costs thousands if not hundreds of thousands of dollars to actually raise our skillchance high enough to skill up in several years to be able to kill the highest mob. So I would suggest a lower damage reduction (100-1000x) while setting the skillchance to 45+mob for the time being. Pretty sure we can do alot more calculations on this as I doubt even this skillchance will be anything close to killing the highest mob without spending alot of money.
PS: Could u post the skillchance formula that the game runs when we press the attack button?
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