Its more or less just a system that tells whats being traded into what the most and ranks those with cost cause of it. So first before guilds even get that the user Alchemy Lab that basically is the same system but on a personal level and would also allow for cc
d trades without the Immoral Banker costs. 800cs could essentially only trade into 8 Shard Dust because of the market value if everyone trades in a bunch of CS for SD. Its not exactly a system I've made before and I'm trying to make it in a way to branch across several outlets, so its taken a tad longer then I thought it might cause its a tad tricky. But even when its done the guild one would be a little ways off cause I have Kingdom and other game updates I wanna get out to include the new mode and I wanna get pvp worked on past the little test script I made that confirmed it was feasible.