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Tradeskills
03-05-2014, 01:04 PM,
#3
RE: Tradeskills
I think special actions might work better. Otherwise, older players will get bored of the feature if it caps out too quickly with SoS. So something like killing a mob but with different drop down lists. Maybe have the skills level based? So if you work on mining for example, it could take 1000 mining exp to get to level 1 mining, and increasing per level but also allowing players to mine better areas for better exp and rewards.
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Messages In This Thread
Tradeskills - by Verore - 03-01-2014, 01:21 PM
RE: Tradeskills - by Sevion - 03-04-2014, 01:22 AM
RE: Tradeskills - by Verore - 03-05-2014, 01:04 PM
RE: Tradeskills - by Grumpster - 05-26-2015, 05:07 AM
RE: Tradeskills - by drax86 - 05-26-2015, 06:07 AM
RE: Tradeskills - by Grumpster - 05-26-2015, 06:17 AM

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