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/town
04-30-2013, 01:43 PM,
#1
/town
I remember Sev mentioning that he was toying with the idea of adding a town loc to each plane. If this does happen, I thought why not do a seperate /town command for each plane?
Tell someone that you love them today, because life is short; but shout it at them in German, because life is also confusing and terrifying.
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05-07-2013, 11:54 PM,
#2
RE: /town
This is a good concept, but i don't liek the idea of having multiple /town commands, although having it like ((if player = plane of souls) then (teleport to pos 5,5))
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05-08-2013, 03:12 AM,
#3
RE: /town
The plan with this was to leave /Town that way we still have a teleport command to Plane of Creation but then again I may be removing all teleport commands instead and add a custom teleportion where a user would be able to select their location and teleport for a set amount of credits.
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05-08-2013, 06:55 AM,
#4
RE: /town
Do you mean like /PoC:7,5? If so yes. Cost should be fixed per plane + movement so, if you were at PoC 7,6 and wanted to go to PoC 7,5 it would cost 10quad. But if you wanted to go to PoS from PoC it would cost say 1quint + ((1/10) of Plane you are going to * number of spaces to move)). So PoC 7,0 to PoS 7,5 would be 1quint +500quad.
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05-09-2013, 06:25 AM,
#5
RE: /town
Yes and I already have a formula for teleporting.

x difference + y difference = A
Plane Difference = B
100m Credits = C

C * B * A = Cost
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05-09-2013, 07:10 AM,
#6
RE: /town
Sounds good, i was going to mention like a place where you could set as "Home" and you would be able to teleport back to that location. But this is better.
Looking forward to it.
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