Poll: What do you think of these ideas?
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Idea 5?
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I love them all! Lets do it!
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Some Idea's for Alex!
03-01-2016, 02:50 PM, (This post was last modified: 03-01-2016, 02:55 PM by xHolliex.)
#1
Some Idea's for Alex!
Okay everyone feel free to leave ur comments good or bad! Tongue

1. The Magic Well - Item Mall Purchase, Make it like 3 coins for like $10.00 or w.e price suits you Alex. The coins are deposited into you're Inventory In-Game and act just as Arena Tickets are. Make random Rewards like depending on the price lets say 3 coins is $25.00 but the chance of getting like - 300k CC's, 500k SD's, Arena Tickets, Crafting Stones, Primal Ess's, Strange ess's
just a few good amounts of good decent items. Just put the well in like a certain Plain and Cordinants.

2. Magic Marble - Item Mall Purchase, ($50.00) Again Price Example Alex's Decision. Make it also connect with the staves as in 1 in every 50 drops of your staff's it will drop you like 500-1,000 of CC's or SD's would be a good item I think I would even invest in the Item Mall. Would also give me more of a reason to spam the click button and stay active lol.

3. CC Lottery. Players can enter the CC lotto buy either betting CC's or maybe paying to buy tickets like you post a monthly announcement of a winning of like 1m CC's and each ticket is like $1.00 per and each player can buy up to like 10 max or something. Just a idea.

4. Alex set a goal for each month or something as in how much you would like to make cash wise. like say 1st of the month you start out with $0.00 and you want to reach $600.00 by the end of the month. If the players can help in any way what so be it buying items, donating Ect. Then we should have like a reward event. as in like Special Drops/Increased drop rates/Special Sales/Special Beasts that drop good items. or a decent amount.

5. This would take some time but I think would be kind of cool, Implement Pets into the game. This is a BIG Choice for you Alex. Run a Poll and see what the players think. You could put pets on the Item Mall - Make them Drops - like make certain mobs drop a Egg and the player has to collect other stuff to full suit the egg for it to hatch into a pet for them to aid them in battle whether it be Aid In battle as in more damage - Healing - Further gathering Credits, Extra Experience, Special Skilling ect.

6. Okay! This may sound scary! But I believe it would make the Kingdoms Roll In BIG TIME. They could be super beneficial. The players will have to work on their defenses as in keeping their kingdom from being defeated.

Example: Player 1 - Attacks Player 2. Player 1 raids their Kingdom (Wins) There for Player 2 Losses some of his or her Cash Credits/Shard Dusts to Player 1. The System would instantly transfer them to the others account.

Example: Player 1 - Attacks Player 2. Player 1 Runs away! (Loses) There for Player 2 Protecting their Current inventory and has a chance to strike back knowing that Player 1 is open for the attack or! Player 2 will recieve some of player 1's Cash Credits/Shard Dusts for fighting off their opponent either or.

Warning: This will make a seemingly more hostile environment. But the Kingdoms i Believe would become a very beneficial and more attended aspect of the game. Kingdoms are or can be a HUGE part in Immoral Attack and I think they could be a big break.

Just let me know on what you all think! Big Grin
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08-16-2017, 04:12 AM,
#2
RE: Some Idea's for Alex!
Idea 1 and 2: Even with the arena, additional event items make the Staffs relevent as they can drop up to 500+ CC/SD already.
Idea 3: The Daily Lottery already has a random chance of having a mega winner. Making it to where a person can spend money to significantly increase their chance of winning significantly decreases the chance of a non-paying player to win.
Idea 4: There is already something like this in place. That is what make the x## events possible.
Idea 5: I kinda like the idea of pets that add buffs.
Idea 6: Absolutely not. This would increase abuse of the kingdoms, and literally make it to where a player can (and probably will) effectively shut down an entire character, rather than just their kingdom.

Idea 1,2,3,6: These are all pay-to-win ideas. Not really something that fits in with the game here. Paying gives you a serious advantage on the tops board, but doesn't really give you any significant advantage in Kingdoms. Not one that a non-paying member can't overcome at least.
If you think you are too small to matter, you've never been in a dark room with a mosquito.
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